![]() “After four Bowsers, er, three Bowsers hitting us. ![]() “Did I do it? Did I finally do it?” Kosmic says after, well, doing it. “Maybe, if he’ll let us pass, we might get it.” Before this run, he lost chances at 18:XX times because of the random way Bowser jumps, while throwing axes, in the game’s final stage. “Maybe …” Kosmic says at 19:10 of the above video, recognizing he is back in 18-minute territory. Now we begin a new era for this category. Third, verified world records can fall monthly, if not weekly, in speedrunning breaking a time barrier (a minute mark, or in some cases a full second) is much more historic.Īs Kosmic pointed out when he excitedly tweeted news of the achievement last night, all warpless world records - meaning the player did not use warp pipes to skip stages - for the last 12 years have been 19 minutes and change. Second, there are two big records (three, if you count the Minus World). is effectively the Olympic 100-meter dash of speedrunning, in the game’s history and importance to the culture. Like most things speedrunning, this milestone’s significance takes some explaining: First, that Super Mario Bros. ![]() Speedrunner supreme Kosmic on Wednesday breached a significant time barrier in Super Mario Bros.: a warpless completion of the game in less than 19 minutes.
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